We can fix this by modifying the counter's variable's address in dynamic way.Notice that the pointer variable's value changes, however, the original counter variable you've found is no longer valid (try hitting increase counter button to see for yourself) In the test program, hit the 'Change pointer' button.A pointer variable should be added to the table whose value points to the counter variable's address. Search for a pointer to the variable by going to Variable -> Search Pointer to Variable.This can be done by changing its value in Bit Slicer and hitting Increase Counter button to update the display. If more than one result is returned, find which variable is the actual legit one and not a dummy.Use the increase counter button to change its value. Search and find the counter variable in Bit Slicer.I wrote a small test program, FindPointerTest, to help understand the concept. There might be a pointer variable though that always holds the correct address of the player's health. After the player dies, they notice that their health variable is no longer valid. Say a player found their health variable in a game. ![]() A pointer variable is a variable whose value is a pointer this memory address is pointing to some data in memory.
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